So I beat The Force Unleashed about a week back, and I had a pretty good time with it, I mean, there's something to be said about taking a storm trooper and flicking him with the force into a barrel of explosives, and then using his burning corpse to destroy a TIE fighter mid flight. Playing it on the hardest difficulty was quite a challenge, but like most beatemups on the highest difficulty it for some reason moves away from any degree of skill into finding your enemies' weakness move and exploiting it over and over, which just ends up feeling cheap. I mean running from bad guys because it's impossible to beat them in such high numbers? WEEEAAAAAK. God of war wasn't above spamming cheapshots, but at least you didn't have to run to save your ass through half the level.
Also, the achievements for using a certain move x number of times have got to fucking stop. I varied my force power usage through 2 playthroughs and barely got any of them!
Also the storm troopers make horrible sounds when you kill them. I actually started to feel really bad for them towards the end of the game. I mean they're all just clones right? They were bred for this crap and chipped up so they couldn't do anything about it. It's not their fault. It's a necessary evil that you have to kill them yeah, but it just feels bad that you kill them so casually and so easily.
Fuckin' Jedis. Self righteous pricks.
ANYWAYS: The game was fun, but it had a few bugs, and the control was awkward. The story was better in my opinion than episode 1, 2 and 3 put together, but that's not saying much.
Also, platforming in action games is one of the most awful things that we've had to put up with since Nintendo's early days. If I wanted to platform I would play mario for fuck's sake. Most action games don't have the controls for this crap, especially FPS games, but that's another rant entirely.
Hal
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